Sommerupdate 2019 / 10.09.2019

Gamertag (XBOX)
MaOliBa
Items, Clothing and Emotes

  • Fixed an issue that resulted in a player’s hands clipping through the shop Catalogue when interacting with it in some stores
  • Fixed cloth clipping issues that could occur on long jackets and coats while the player is mounted on horseback
  • Fixed an issue that resulted in a floating fishing rod appearing above the player after completing the ‘Biggest Fish’ Posse Versus challenge
  • Fixed an issue that resulted in items jittering when inspecting them in the Tumbleweed general store
  • Fixed an issue that resulted in animations clipping when female players were holding or using Binoculars
  • Fixed issues that resulted in skirts and other long female clothing items clipping through players when tackling enemies to the ground
  • Fixed issues with clothing combinations that resulted in some parts of the player’s character to appear invisible
  • Fixed several issues with existing player clothing items that resulted in clipping and intersection issues with certain combinations
  • Improved the holstered position of the bow to prevent clipping issues with player clothing and hats
  • Fixed issues that resulted in players being unable to previewing clothing in the Wardrobe menu
  • Fixed an issue that resulted in players being unable to remove their gloves through the Wardrobe menu
  • Fixed an issue that resulted in players being unable to choose anything in the wardrobe
  • Fixed issues that resulted in certain neckwear to be missing from wardrobes
Horses and Vehicles

  • Fixed an issue that resulted in inaccurate ragdoll behavior when killing another player on horseback
  • Fixed an issue that resulted in animation issues during some introduction scenes for race Modes due to incorrect horse positions
  • Fixed an issue that resulted in the torch to become invisible while playing the ‘Sport of Kings’ Showdown Mode in first person camera view
  • Fixed an issue that resulted in incorrect animations playing while observing another player’s horse that is critically injured
  • Fixed several animation and camera issues related to aiming and firing weapons while sitting in a vehicle
  • Fixed an issue that resulted in incorrect weapon animations when female Red Dead Online players were dual-wielding on horseback
  • Fixed an animation issue that resulted in a female player’s arms to clip through their lap when sitting as a passenger in any vehicle
  • Fixed an issue that resulted in some weapons not being aimable while sitting inside a coach and facing in certain directions
  • Fixed issues with horse navigation that could occur while in cinematic camera mode
  • Fixed an issue that resulted in players being unable to enter a vehicle while holding a lantern
  • Fixed an issue that resulted in a rider’s feet floating above the stirrups when mounted on a horse
  • Fixed an issue that resulted in large ambient boats on the Lannahechee River to remain stationary
  • Fixed an issue that resulted in some large animal carcasses disappearing from horseback when fast travelling
  • Fixed several issues and implemented new animations for female passengers in the rear seats of some vehicles
  • Fixed an issue that resulted in players losing horse bonding progress after being killed while on their horse
  • Fixed issues that resulted in a player’s carcasses/pelts disappearing from their horse
  • Fixed issues that resulted in a player’s stowed carcasses/pelts changing in quality
  • Fixed issues that resulted in a player’s horse disappearing after fast travelling
  • Fixed an issue that allowed players to jump in front of horses to break players out of defensive mode
  • Fixed an issue that resulted in a player being unable to interact with their Horse Cargo
  • Fixed an issue that resulted in a player’s horse spawning without a saddle
  • Fixed an issue that resulted in a player’s horse not appearing when the player whistled
  • Fixed an issue that resulted in a player’s horse tack changing incorrectly
  • Fixed an issue that resulted in players being bucked off their horse when trying to join another players session while mounted
  • Fixed an issue that resulted in players newly purchase horses to have drained Cores
Weapons and Combat

  • Fixed an issue that resulted in escape/struggle prompts not displaying after being grappled from behind by another player holding a weapon
  • Fixed a timing issue that resulted in weapon lock-on not been broken by the target combat diving in rare cases
  • Fixed an issue that resulted in the player’s scoped view being interrupted while using a weapon’s telescopic sight on horseback
  • Fixed an issue that resulted in the player being unable to aim with the Bow while on horseback and facing in certain directions
  • Fixed an issue with accuracy and trajectory of some thrown weapons when used at very close range to the target
  • Fixed an issue that resulted in a player’s weapon unintentionally firing after reloading with two sidearm weapons equipped
  • Fixed an issue that resulted in an offhand weapon being unable to fire when dual-wielding LeMat Revolvers and using different ammo types
  • Fixed an issue with misaligned animations during some dual-wield executions
  • Fixed an issue that resulted in some weapons being re-equipped while the player was in a downed state, causing animation and clipping issues
  • Fixed several animation and synchronization issues that occurred when observing other players taking cover in a Red Dead Online session
  • Fixed an issue that resulted in the player’s reticule displaying in the wrong color when aiming and firing at certain enemies
  • Fixed an issue that resulted in weapon condition not persisting when retrying from a checkpoint during a Mission
  • Fixed an issue that resulted in incorrect animations being shown when observing another player swapping between weapons
  • Fixed an issue that resulted in incorrect animations being shown when observing another player crouching and throwing weapons at the same time
  • Fixed an issue that resulted in the player being unable to flinch or react when being shot with some weapons
  • Fixed an issue that resulted in arrows and other thrown projectiles not being able to be collected if they were sliding or rolling down a hill
  • Fixed an issue that resulted in arrows getting stuck when firing over low cover and aiming downwards
  • Fixed an animation issue that occurred when dual-wielding with a lantern and crouching at the same time
  • Fixed an issue that resulted in camera jitter when combat diving over train tracks
  • Fixed issues with incorrect or broken ragdoll behavior when killing a player that is running/sprinting
  • Fixed an issue where enemies in Red Dead Online would not try to evade or dive when a player threw Dynamite towards them
  • Fixed an issue where a player may not play the correct combat animations when shot at by another player
  • Fixes an issue that slowed down aiming speed when a target was at point-blank range
  • Fixed an issue that prevented players from being able to shoot other players if they were standing near ‘safe zones’ such as Camps or shops
Shops

  • Fixed an issue that resulted in players losing stowed items after entering and exiting a Stable
  • Fixed an issue that resulted in players sometimes being incorrectly charged both Gold and cash prices when buying weapon mods
  • Fixed an issue that resulted in emotes appearing incorrectly in the Catalogue
  • Fixed issues that resulted in newly purchased bandanas not being correctly equipped
  • Fixed an issue that resulted in players losing control functionality after breaking from a hogtie in a shop
  • Fixed broken control functionality that occurred with the ‘No Neckwear’ option in shops
  • Fixed an issue that resulted in players being unable to sell Deer pelts while on foot
  • Fixed an issue that resulted in the 'You Gonna Cry?' emote to display with a price despite being free to certain players
  • Fixed issues that resulted in the the ‘Buy’ prompt in the Barber to become unresponsive
  • Fixed issues that resulted in some make-up to be very transparent
  • Fixed an issue that resulted in players being unable to sell their Legendary Wolf Pelt
  • Fixed an issue that resulted in players losing control functionality when trying to sell a carcass to the Butcher
  • Fixed an issue that resulted in players being unable to sell items from their Satchel
  • Fixed camera issues in Shops
  • Fixed an issue that resulted in players getting stuck if their Posse Leader launched a mode while they were in the Catalogue
  • Fixed issues that resulted in some clothing items to be missing from the Catalogue
  • Fixed an issue that resulted in the Gold Store not opening when attempting to purchase something with Gold
  • Fixed an issue that resulted in duplicate Catalogues to appear on the counter in shops
  • Fixed issues with the buy prompt in shops
  • Fixed an issue that resulted in ‘Inlay Metals’ being unavailable for purchase
  • Fixed incorrect text issues that were present in the Catalogue
  • Fixed an issue that resulted in the emotes to not be favorited when chosen
  • Fixed dialogue issues with the Post Office Clerk
  • Fixed issues with Post Office blips
  • Fixed an issue that resulted in players clipping through parts of the store in the Post Office
  • Fixed an issue that resulted in there being no option to collect the next item in the Post Office
  • Fixed an issue that resulted in the Lockbox and Post Office to become unresponsive when collecting items
  • Fixed an issue that resulted in horses having an incorrect name after purchasing
  • Fixed an issue that resulted in players being unable to see the effects that certain parts of Horse Tack had on their Horses’ stats when previewing in the Stable
  • Fixed an issue that resulted in players being kicked out the Stable after entering
  • Fixed an issue that resulted in players being unable to leave the Stable
  • Fixed an issue that resulted in horses to not be visible missing when previewing
  • Fixed an issue that resulted in players losing pelts if they entered the Stable
  • Fixed an issue that resulted in the wrong horse to appear when previewing in the Stable
  • Fixed issues that resulted in stowed carcasses playing incorrect animations when the player entered the Stable
  • Fixed issues that resulted in the ceiling of the wardrobe to be missing in the Tailor
  • Fixed issues that resulted in items appearing with incorrect prices for players with the Ultimate Edition
  • Fixed an issue that resulted in players not being able to access the Wilderness Outfitters
  • Fixed an issue that resulted in players not being able equip newly purchased items bought from the Fence
  • Fixed issues with the ‘Change Background’ prompt in the Photo Studio
  • Fixed issues with the Butcher’s animations
  • Fixed issues that resulted in certain guns to be missing from the Gunsmith customization menu
  • Fixed an issue that resulted in players getting stuck in the Stable
  • Fixed pricing inconsistencies with the ‘Live Worms’ item
  • Fixed an issue that resulted in the preview tile in the Gunsmith to appear blank
  • Fixed an issue that resulted in players clipping through the map when using the Handheld Catalogue
  • Fixed an issue that resulted in the game incorrectly telling players that their purchase was sent to their horse
  • Fixed an issue that resulted in players being unable to purchase certain weapons from the Fence with cash
  • Fixed an issue that resulted in players losing certain control functionality after being tackled while interacting with the bartender
  • Fixed an issue that resulted in the Train Station clerk to be invisible
 

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Hallo Mojo,
schau dir doch mal diesen Guide an! Das sollte dir helfen.
Gamertag (XBOX)
MaOliBa
General/Miscellaneous

  • Map functionality of the RDR2 Companion App no longer works with Red Dead Online, but will still sync with Story Mode
  • The number of tents and non-functional decor present at a Camp is now dynamically dependent on the number of players in the Posse
  • A loading spinner has been added in place of unusable prompts for when there is a delay in server communication when purchasing something in Shops
  • The weapon wheel now shows a target symbol when a weapon with telescopic sights is selected, making it easier to find and select a scoped weapon
  • A Post Office has been added in Armadillo
  • Help text has been added to Poker minigames to inform players that they have joined mid-game
  • A ‘Clean All Weapons’ option has been added to the lobby screen of Showdown Modes
  • The game now displays emotes used between players in the Activity Ticker
  • All existing Free Roam Events have received a difficulty rebalance to make them more challenging, increasing enemy count and accuracy across the board
  • Fixed issues that resulted in Stranger Missions not launching correctly in Red Dead Online sessions, including with missing or greyed out prompts
  • Fixed issues that resulted in Showdown Modes not starting correctly and leaving players on an infinite loading screen
  • Fixed an issue that resulted in players being unable to launch Posse Versus from the Player menu
  • Fixed an issue that resulted in player horse Cores being drained if it was the 5th horse in a player’s Stable
  • Fixed an issue that resulted in player horses incorrectly being replaced with a Scrawny Nag
  • Fixed an issue that resulted in players accidently being reported for horse theft after mounting their own horse
  • Fixed an issue that resulted in the Item Wheel showing unusable provision items that were waiting to be collected from the Post Office
  • Fixed an issue that resulted in the ‘Hangman’ Ability Card not correctly dealing damage to lassoed enemies
  • Fixed an issue that resulted with several hairstyles clipping with clothing, including the male ‘Long Curly Afro’ and female ‘Long Tied Waves’ styles
  • Fixed an issue that resulted in players being unable to equip the 'Stubble' facial hair
  • Fixed an issue that resulted in players being unable to place a Camp for a significant amount of time after entering Red Dead Online
  • Fixed an issue that resulted in skinned carcasses displaying as being worth less than the value for which they actually sell
  • Fixed an issue that resulted in players being incorrectly shown as having no carcasses to sell at the Butcher
  • Fixed an issue that resulted in clothing items from the Grizzlies Outlaw outfit to not appear in the player wardrobe after purchase
  • Fixed issues that resulted in shopkeepers not recognizing players they had seen before
  • Fixed an issue that resulted in the display of placeholder full-screen images on the Landing Page when starting the game
  • Fixed an issue that resulted in large pelts disappearing while being carried by players during full Red Dead Online sessions
  • Fixed an issue that resulted in duplicate horse corpses spawning in some Red Dead Online sessions
  • Fixed an issue that resulted in Defensive Mode players being able to steal animal carcasses and pelts from players
  • Fixed an issue that resulted in players being unable to purchase the ‘Improved Sights’ weapon modification
  • Fixed an issue that resulted in inconsistent Free Roam Treasure Chest rewards when opening a chest while in a Posse
  • Fixed an issue that resulted in incorrect changes to player walking styles
  • Fixed an issue that resulted in the appearance of random skins/pelts on the back of player horses
  • Fixed an issue that resulted in players incorrectly remaining in Free Roam after accepting an invite while in the Stable
  • Fixed issues that resulted in some players to appear without a player blip
  • Fixed issues that resulted in players being unable to invite friends to their persistent Posse
  • Fixed an issue that resulted in the player not being reported for a crime when stealing pelts from some members of the ambient population
  • Fixed an issue that resulted in some enemies repeatedly drawing sidearms after the player has disarmed them
  • Fixed an issue that resulted in one-hit unarmed executions against other players under certain circumstances
  • Fixed an issue that resulted in the ‘Reset Award’ prompt being grayed out for Competitive Awards which are not designed to be reset
  • Fixed an issue that resulted in animations being interrupted when attempting to unholster a weapon and interacting with some items while seated
  • Fixed matchmaking and network issues that should reduce the chance of encountering disconnects and error messages
  • Made several optimizations to networking systems, which should improve performance for those with poor internet connections
  • Fixed several issues with player position and movement synchronization in Red Dead Online sessions
  • Fixed several issues that resulted in players failing to join a session after accepting an invite from another player or not joining the correct session
  • Fixed several issues that resulted in the player being taken into the wrong job when matchmaking or inadvertently pulled into a job incorrectly
  • Fixed an issue that resulted in players not being placed back into session with the same players after completing a Free Roam Mission
  • Fixed an issue that resulted in players being incorrectly kicked out of a RDR Online session during a Co-op Mission
  • Fixed an issue that resulted in players being shown as belonging to the incorrect Posse when transitioning between game sessions
  • Fixed an issue with the behavior of weather as the player ambiently transitions between different Red Dead Online sessions
  • Fixed an issue that resulted in voice chat being temporarily cut off between Posse Members during loading screens and session transitions
  • Fixed issues that resulted in game crashes, freezing and other stability issues
  • Made several minor improvements to general performance, to improve loading times and frame rates in some world locations and game modes
  • Fixed several issues that resulted in players getting stuck on an black loading screen after performing certain actions
  • Fixed an issue that resulted in players being stuck on a black loading screen while attempting to respawn during a Showdown mode
  • Fixed an issue that resulted in ambient conductors/guards incorrectly leaving a train when stopped at a station
  • Fixed several issues that resulted in hogtie animations that occurred after being interrupted by other players
  • Fixed an issue that resulted in some enemies showing incorrect burnt clothing textures after being set on fire
  • Fixed animation issues that could be seen during small movements while against low cover
  • Fixed a synchronization issue with player position when observing other players transition around some corners while in cover
  • Fixed issues with clipping and bad positioning when observing dead bodies on moving trains
  • Fixed an issue that resulted in windows not breaking when transitioning from cover to climbing through a closed window
  • Fixed an issue that resulted in the bank vault door to incorrectly appear as closed for spectating players during the ‘Banks Don’t Rob Themselves’ Story Mission in Red Dead Online
  • Fixed issues with incorrect/inaccurate cover in many locations in the world and for many environment objects such as crates, vehicles and tents
  • Fixed an issue that resulted in a running/sprinting player reverting to walking speed when switching between first and third-person camera views
  • Fixed an issue that resulted in the positions of the ambient population to pop slightly while in an area with many nearby players
  • Fixed an issue that resulted in all train props being invisible when participating in the ‘Railroad Baron’ Free Road Event
  • Fixed an incorrect icon image for the achievement ‘Non-Regulation’ on the Xbox One platform
  • Fixed an issue that resulted in the incorrect display of a previous player when new players joined a table during Poker
  • Fixed miscellaneous issues with incorrect behaviors and responses when interacting with members of the ambient population
  • Fixed an issue that resulted in ambient musicians ceasing to play music when a player used an emote to interact with them
  • Fixed an issue that resulted in player not being able to enter cover for several seconds after surviving a melee takedown
  • Fixed an issue that resulted in players having their speed slowed down when stepping up on a ledge while running
  • Fixed an issue that resulted in players accidentally stepping up on to objects they were going into cover against
  • Fixed an issue that resulted in a player’s lasso breaking while holding the trigger and dismounting from a horse
  • Fixed an issue that resulted in some actions such as skinning or picking plants to be unavailable while holding Dynamite or Fire Bottle thrown weapons
  • Fixed an issue that resulted in a player not receiving items when interrupted by another player during picking and skinning actions
  • Fixed an issue that resulted in players getting stuck with no control for several seconds when repeatedly stowing and retrieving an animal from their horse
  • Fixed an issue that resulted in players using the ‘Toggle to Run’ movement option and accidently breaking out of a run and reducing speed to a walk
  • Fixed an issue that resulted in several animals spawning on top of each other when a player transitioned between sessions in Red Dead Online
  • Fixed an issue that may have prevented a player from holstering their weapon before smoking a cigarette
  • Fixed an issue that resulted in ambient vehicles to spawning on top of each other while the player is in a shop menu
  • Fixed an issue that resulted in enemies to walking off rooftops when trying to navigate during combat
  • Fixed an issue that resulted in some birds appearing in the sky without playing the correct flying animations
  • Fixed an issue that resulted in a lone wolf in a pack of wolves to remain idle and not attack the player during combat
  • Fixed an issue where alligators may not chase players into the water when fleeing
  • Fixed an issue that resulted in hogtying and drowning another player would not correctly register as a player kill
  • Fixed issues that could occur when tackling or grapping other players while on fire
  • Fixed an issue that resulted in the wrong death reason to display on the kill screen after a melee kill while holding Dynamite
  • Fixed an issue that resulted in unreliable hit detection when attempting to stealth takedown enemies with a knife while standing on a slope
  • Fixed an issue with the first-person camera when carrying enemy bodies and other large objects on your shoulder
  • Fixed an issue that resulted in gang companions not perform idle behaviors such as looting bodies and interacting with the world while waiting for the player to continue during Missions
  • Fixed several issues which resulted in unresponsive or incorrect prompts when locking on and attempting to interact with the ambient world
  • Fixed several issues and control inconsistencies while using the ‘FPS2 Standard’ and ‘FPS2 Alternate’ control schemes
  • Fixed an issue that resulted in decapitation/dismemberment of enemies appearing differently for each player in a Red Dead Online session
  • Fixed an issue that resulted in lootable drawers or cabinets appearing in different states for different players in a Red Dead Online session
  • Fixed several minor issues with the movement animations of ambient animals
  • Fixed an issue that resulted in players spawning into Red Dead Online playing incorrect animations
  • Fixed an issue that resulted in players receiving the Free Roam treasure chest controller rumble despite having already opened the chest
  • Fixed an issue that resulted in a stowed skin from a stowed carcass to reappear on the carcass after fast travelling
  • Fixed issues with the sliders in the Character Creator
  • Fixed an issue that resulted in players’ characters’ mouths not opening when selecting teeth in the Character Creator
  • Fixed an issue that resulted in players being kicked from Red Dead Online while in the Character Creator
  • Fixed an issue that resulted in players being unable to change gender in the Character Creator
  • Fixed inconsistencies that occurred with players’ torsos and their chosen body weight in the Character Creator
  • Fixed text issues with the alert that notified players they did not have enough money to participate in a job
  • Fixed an issue that resulted in the 'Put Away' prompt to incorrectly remain on screen after using the binoculars
  • Fixed an issue that resulted in the ‘Stow’ button prompt not to appear if the player was killed while it was onscreen
  • Fixed an issue that resulted in players seeing a ghosted version of another player when both were using the wardrobe
  • Fixed an issue that resulted in players being taken to the Main Menu instead of Story Mode after choosing to go back to Story Mode during the Red Dead Online Tutorial
  • Fixed an issue that resulted in players’ Camps to have missing props after relocating it
  • Fixed an issue that resulted in players’ Camps not being correctly moved to another location
  • Fixed an issue that resulted in players being kicked from Red Dead Online when their Posse Leader tried to join another player’s session
  • Fixed an issue that resulted in players being unable to unequip their bandana
  • Fixed an issue that resulted in players spawning under the map
  • Fixed camera issues that occurred during celebration screens
  • Fixed an issue that resulted in players being fireproof after fast travelling
  • Fixed an issue that resulted in players being unable to enter the Gold Store
  • Fixed an issue that resulted in ambient population to be missing
  • Fixed an issue that resulted in missing text on the death screen
  • Fixed an issue that resulted in players being able to see under the map after accepting an invite
  • Fixed an issue that resulted in players being able to vote to kick themselves
  • Fixed an issue that resulted in players being locked onto despite being set to Defensive Mode
  • Fixed an issue that resulted in players getting stuck in the crafting menu
  • Fixed an issue that resulted in players being unable to equip newly purchased Ability Cards
  • Fixed an issue that resulted in players’ weapons to be at max degradation after spectating
 
Gamertag (XBOX)
MaOliBa
War bissle viel. Hier noch die News dazu. Ich werde die auch auf die Threadstartseite kopieren, sodass man sie da immer lesen kann :

Heute wird die Welt von Red Dead Online mit Frontier Pursuits dank der Einführung von drei neuen Tätigkeiten im Grenzland noch tiefgründiger. Jede Rolle repräsentiert einen einzigartigen Pfad voller thematisch passender Aktivitäten für alle Spieler, die im Grenzland erfolgreich sein wollen. Entscheidet euch für die Rolle des Kopfgeldjägers und bringt gefährliche Verbrecher zur Strecke, gründet als Händler zusammen mit Cripps ein Unternehmen und verwandelt euer Lager in ein umtriebiges Geschäft oder entdeckt als Sammler wertvolle und geheimnisvolle Schätze. Ihr könnt euch entweder auf eine Rolle konzentrieren oder alle drei gleichzeitig in Angriff nehmen.

Neben den Spezialrollen umfasst das heutige Update auch eine breite Palette an neuen Features und Änderungen am Gameplay, die das Spielerlebnis insgesamt verbessern:

  • Neue Gegenstände, Waffen, Kleidungsstücke und Pferdewagen
  • Richtungsschadensanzeige, um die Richtung anzuzeigen, aus der eure Spielfigur getroffen wurde
  • Zusätzliche Pferderassen
  • Die Möglichkeit, das Aussehen eurer Spielfigur zu verändern, ohne dabei den Spielfortschritt zurückzusetzen
  • Zusätzliche Speicherplätze für eigene Outfits
  • Die Möglichkeit, gespeicherte Outfits zu benennen
  • Rollenspezifische Free-Roam-Events
  • Erhöhte Verkaufspreise für geplünderten Schmuck
  • Verbesserte Bewegungs- und Animationsgeschwindigkeiten für flüssigere Gefechte (inkl. Zielen, Spannen und Nachladen), schnelleres Plündern und mehr
  • Zusätzliches Balancing und Verbesserungen
Weitere Details findet ihr in den Informationen zum Titel-Update.

Für jede Rolle fällt eine einmalige Startgebühr in Höhe von 15 Goldbarren an, um eine Kopfgeldjägerlizenz, einen Schlachttisch oder eine Sammlertasche zu kaufen. Es ist allerdings auch möglich, jedes dieser Startutensilien kostenlos freizuschalten. Twitch-Prime-Mitglieder, die ihre Konten bei Twitch und im Rockstar Games Social Club bis zum 8. September verknüpft haben, erhalten die Kopfgeldjägerlizenz kostenlos. Alle, die diesen Stichtag verpasst haben, sollten die Lizenz innerhalb von 72 Stunden nach dem Verknüpfen der Konten kostenlos erhalten können. Sammler, die erfolgreich alle 54 versteckten Spielkarten in GTA Online entdeckt haben, bekommen bis einschließlich 14. Oktober die Sammlertasche umsonst. Alle angehenden Händler, die über eine aktive PlayStation-Plus-Mitgliedschaft verfügen, erhalten bis einschließlich 14. Oktober den Schlachttisch kostenlos.



Alle Spieler, die sich zwischen dem 10. September und dem 18. November 2019 zu einem beliebigen Zeitpunkt in die Welt von Red Dead Online begeben, werden automatisch Mitglied im „Wheeler, Rawson & Co.“-Club. Diese vollkommen kostenlose Mitgliedschaft beschert euch neue Kleidung und Accessoires, einen besonderen Waffenschutz, einen Geldbonus, kostenlose Versorgungspakete, ein Emote, eine neue Flagge für euer Lager und mehr.

Diejenigen unter euch, die noch mehr Vorteile und Ausrüstungsgegenstände wollen, können sich für den Outlaw-Pass entscheiden, der für 35 Goldbarren noch mehr zeitlich gestaffelte Belohnungen wie exklusive Kleidungsstücke, Waffenstile, Lagerstile, Geldboni, Goldgeschenke in Höhe von bis zu 35 Goldbarren und vieles mehr bietet. Weitere Informationen zum „Wheeler, Rawson & Co.“-Club und zum Outlaw-Pass findet ihr hier.



Neben dem kostenlosen Schlachttisch zum Start der Rolle des Händlers erhalten PlayStation-4-Spieler außerdem bis zum 14. Oktober den Händler-Lagerstil und den Waffenkoffer, die beide bei Händler-Rang 5 freigeschaltet werden, kostenlos bei Wilderness Outfitters. Außerdem bekommen PlayStation-4-Spieler bis zum 14. Oktober früheren Zugriff auf den Lagerhund American Foxhound, das Emote „Schuss ins Blaue“, drei neue Fähigkeitskarten (Revolverheldenhaft, In der Überzahl und Reite wie der Wind) sowie drei neue Kleidungsstücke (den Carrigan-Hut, die Burnham-Stiefel und die Avery-Handschuhe). Darüber hinaus gibt es in diesem Monat als PlayStation-Plus-Vorteil 250 RDO$ als Geschenk für alle, die zwischen heute und dem 7. Oktober 2019 spielen.

Allen Ultimate-Edition-Spielern werden die RDO$-Kosten für zwei neue Pferde erlassen, die über die Rolle des Kopfgeldjägers freigeschaltet werden: der robuste helle Rotfuchs-Bretone und der stattliche Rotschimmel-Bretone.



Spielt jede Woche Red Dead Online, um an weiteren neuen Aktivitäten teilzunehmen. An den Steckbrieftafeln findet ihr legendäre Kopfgeldjagden – jede mit ihrer ganz eigenen düsteren Geschichte; wöchentliche Karten führen zu besonderen Sammelsätzen für Madam Nazar, außerdem gibt es in den kommenden Wochen neue Boni, Geschenke und Prämien.


https://www.rockstargames.com/de/newswire/article/61114/Red-Dead-Online-Frontier-Pursuits-Out-Now
 
Gamertag (XBOX)
MaOliBa
Es gibt 2 Änderungen bei den Karten, wo es wohl wieder Ärger geben dürfte. Beim ersten nicht so sehr aber beim zweiten:touched: Was soll der Quatsch?

  • Paint It Black:
    • Amount of Dead Eye consumed by each shot has been increased
  • Slippery Bastard:
    • This card no longer prevents player lock-on when activated
 
Gamertag (XBOX)
MaOliBa
Jagd- und Kopfgeldjägerwagen kosten je 875 Dollar plus 2 Rollentoken

@JustMoe23 Ja eben nicht mehr....No longer prevents=Verhindert nicht mehr:touched:Slippery Bastard ist damit mehr oder weniger nutzlos.
 
Zuletzt bearbeitet:
Gibt ja 5 neue. Bin gespannt wieviel sie kosten und wieviele Pferde gesund bleiben beim Neukauf xD
Ich lade mit wahnsinnigen 10Mb/s. Darf also noch bissel Reddit Hype Posts lesen bevor ich selbst was mitbekomm.
Bisher gibts dort aber noch keine Mega Bug Meldungen, außer das wohl viele trotz erfüllter Bedingungen die 15GB löhnen sollen für ne Rolle.
 
Hab lange nicht gespielt. Kann man jetzt eigentlich, ev. nach diesem Update, auf einzelne Showdown/Rennen/etc Maps zugreifen und seine eigene (Einladungs-)Lobby starten? Fand das immer blöd eine Zufallsmap aufgedrückt zu bekommen.

Kann man Spielelisten erstellen? Also, meinetwegen Rennen 1, Showdown 1, Rennen 2, Mission 1, Freeroam-Mission 1, Rennen 3 etc. selbst festlegen?

Der Content Creator hats wohl nicht ins Spiel geschafft?

Funktioniert das mit dem Passive-Mode? Ist die Aggro im Freeroam gesunken? Am meisten hätte ich mir eigentlich Posse-Lobbies oder Einladungslobbies gewünscht...
 
Gamertag (XBOX)
.
Hab lange nicht gespielt. Kann man jetzt eigentlich, ev. nach diesem Update, auf einzelne Showdown/Rennen/etc Maps zugreifen und seine eigene (Einladungs-)Lobby starten? Fand das immer blöd eine Zufallsmap aufgedrückt zu bekommen.

Kann man Spielelisten erstellen? Also, meinetwegen Rennen 1, Showdown 1, Rennen 2, Mission 1, Freeroam-Mission 1, Rennen 3 etc. selbst festlegen?

Der Content Creator hats wohl nicht ins Spiel geschafft?

Funktioniert das mit dem Passive-Mode? Ist die Aggro im Freeroam gesunken? Am meisten hätte ich mir eigentlich Posse-Lobbies oder Einladungslobbies gewünscht...
Ich glaube die Meisten laden noch den Content runter, probiere es doch selbst aus, oben stehen die ganzen Änderungen aufgelistet....
 
Also falls hier jemand das Problem auch hat, dass er die Rollen nicht for free bekommt obwohl er die Anforderungen erfüllt hat:
https://www.reddit.com/r/RedDeadOnline/comments/d28mmy
Man muss wohl 24h warten nach dem download?
Bezieht sich vllt nur darauf wenn Leute erst gestern oder heute die Karten gesammelt oder Twitch Prime verbunden haben? Konnte selber noch nicht kucken. Hab aber eh nur die Twitch Belohnung, ansonsten weder GTA noch PS4 ^^'
 
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